An evening of deduction, food, drink and murder. Gather your group at a space of your choosing. Upon arrival, you’ll be assigned a secret character: either an innocent villager or a ravenous werewolf. By night, the werewolves make their first kills. At sunrise, the finger pointing and trials begin. Whichever team survives, wins. Binge Culture’s version of this classic game ups the ante with carefully crafted storytelling, live music, costumes, immersive sound design and performer-facilitators. What better way to bring your team together than by sharing in a shadowy witch-hunt?
Developed by Joel Baxendale and Kagan Morcom
Narrator: Kagan Morcom,
Performer-Facilitators (in order of number of appearances): Joel Baxendale, Stevie Hancock-Monk, Karin McCracken, Hannah Kelly
Sound design by Oliver Devlin
First developed for Lōemis 2022
2022-23 multiple private presentations for Wētā Digital
Duration: approx. 120 minutes
Small / medium size venues with loose seating
Capacity: 50
1 x narrator, 2 x Performer/facilitators, 1 x musician/sound op